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interview with my.com senior producer josh morris on armored warfare at gdc 2016
taugrim’s “the art of warfare” tank reviews and guides for armored warfare
arenanet executes a deft recovery for heart of thorns with f2p and raid annoucements
wildstar (finally) going f2p
sometimes games do evolve for the better (guild wars 2)
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interview with my.com senior producer josh morris on armored warfare at gdc 2016 https://taugrim.com/2016/03/19/interview-with-my-com-senior-producer-josh-morris-on-armored-warfare-at-gdc-2016/
2016 march 19 https://taugrim.com/2016/03/19/interview-with-my-com-senior-producer-josh-morris-on-armored-warfare-at-gdc-2016/
taugrim (ed park) https://taugrim.com/author/taugrim/
29 comments https://taugrim.com/2016/03/19/interview-with-my-com-senior-producer-josh-morris-on-armored-warfare-at-gdc-2016/#comments
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taugrim’s “the art of warfare” tank reviews and guides for armored warfare https://taugrim.com/2015/10/20/taugrims-the-art-of-warfare-tank-reviews-and-guides-for-armored-warfare/
2015 october 20 https://taugrim.com/2015/10/20/taugrims-the-art-of-warfare-tank-reviews-and-guides-for-armored-warfare/
taugrim (ed park) https://taugrim.com/author/taugrim/
15 comments https://taugrim.com/2015/10/20/taugrims-the-art-of-warfare-tank-reviews-and-guides-for-armored-warfare/#comments
road to unicum https://taugrim.com/2015/02/19/taugrims-road-to-unicum-guide-videos-for-world-of-tanks/
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arenanet executes a deft recovery for heart of thorns with f2p and raid annoucements https://taugrim.com/2015/08/30/arenanet-executes-a-deft-recovery-for-heart-of-thorns-with-f2p-and-raid-annoucements/
2015 august 30 https://taugrim.com/2015/08/30/arenanet-executes-a-deft-recovery-for-heart-of-thorns-with-f2p-and-raid-annoucements/
taugrim (ed park) https://taugrim.com/author/taugrim/
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don’t pre-purchase heart of thorns https://www.reddit.com/r/guildwars2/comments/3a4ktf/dont_prepurchase_heart_of_thorns/
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wildstar (finally) going f2p https://taugrim.com/2015/05/28/wildstar-finally-going-f2p/
2015 may 28 https://taugrim.com/2015/05/28/wildstar-finally-going-f2p/
taugrim (ed park) https://taugrim.com/author/taugrim/
32 comments https://taugrim.com/2015/05/28/wildstar-finally-going-f2p/#comments
eso was going b2p http://www.pcgamer.com/the-elder-scrolls-online-drops-subscription/
wildstar is going f2p http://www.wildstar-online.com/en/news/2015-05-28-wildstar-is-going-free-to-play-heres-all-you-need-to-know/
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sometimes games do evolve for the better (guild wars 2) https://taugrim.com/2015/05/13/sometimes-games-do-evolve-for-the-better-guild-wars-2/
2015 may 13 https://taugrim.com/2015/05/13/sometimes-games-do-evolve-for-the-better-guild-wars-2/
taugrim (ed park) https://taugrim.com/author/taugrim/
37 comments https://taugrim.com/2015/05/13/sometimes-games-do-evolve-for-the-better-guild-wars-2/#comments
ascended gear was not aligned with pre-launch expectations https://taugrim.com/2012/12/01/my-take-on-ascended-gear-in-guild-wars-2/
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taugrim's mmo blog raise your gameplay menu skip to content homeguidesgaming historypc setupdonate / shopabout interview with my.com senior producer josh morris on armored warfare at gdc 2016 posted on 2016 march 19 by taugrim (ed park) — 29 comments i sat down with josh morris at game developers conference 2016 for an hour to discuss all things armored warfare (aw). josh is the senior producer at my.com and previously worked at wargaming for three years as na producer for world of tanks (wot). we covered a wide range of topics, including tank balance, pvp and pve evolution, determining how modern tanks should work in-game, and matchmaking. warning, very long wall-of-text incoming :) read more › share this:tweet posted in armored warfare, business analysis, game design, interview, pve, pvp taugrim’s “the art of warfare” tank reviews and guides for armored warfare posted on 2015 october 20 by taugrim (ed park) — 15 comments last updated: 2016 november 8, patch 0.18. following in the footsteps of my “road to unicum” series for world of tanks (wot), i’ve started a video series called “the art of warfare” for the tank shooter armored warfare (aw). in “the art of warfare” videos, i discuss the mechanics of various tanks, how i’m reading each pvp battle as it unfolds, and key decisions and mistakes. my hope is that these videos meaningfully help players improve their gameplay. read more › share this:tweet posted in armored warfare, guide, pvp, video, world of tanks arenanet executes a deft recovery for heart of thorns with f2p and raid annoucements posted on 2015 august 30 by taugrim (ed park) — 16 comments arenanet (an) just executed one of the most deft and savvy recoveries i’ve seen in addressing player angst about an upcoming expansion. in january, an announced the heart of thorns (hot) expansion for guild wars 2 (gw2). there was much rejoicing. in june, an announced that hot would cost the same to purchase for existing players and for new players. there was much outrage – check out the reddit thread don’t pre-purchase heart of thorns. the gw2 community understandably felt unappreciated for their loyalty. read more › share this:tweet posted in business analysis, game design, guild wars 2, pve wildstar (finally) going f2p posted on 2015 may 28 by taugrim (ed park) — 32 comments two notable mmorpgs launched in 2014 with subscription models: elder scrolls online (eso) and wildstar. four months ago, bethesda softworks announced that eso was going b2p (buy-to-play). today, carbine announced that wildstar is going f2p (free-to-play). for whatever reason, game developers have been painfully slow on the uptake that gamers do not like subscription mmorpgs. the only sub-based mmorpg that has been able to maintain a meaningful playerbase is world of warcraft (wow). wow is in the unique position of having a huge amount of polished content and a huge community, which are barriers to exit for existing players. that is, players have invested so much into wow and their characters / guilds / community that they stick around, even though that requires a subscription. as i’ve said previously, even blizzard would struggle to replicate the success of wow in a new subscription-based mmo, and blizzard has pursued non-subscription models for their recent new releases. read more › share this:tweet posted in elder scrolls online, game design, guild wars 2, wildstar, world of tanks, world of warcraft sometimes games do evolve for the better (guild wars 2) posted on 2015 may 13 by taugrim (ed park) — 37 comments in february, i was pretty burned out from world of tanks (wot) and decided to take a look at guild wars 2 (gw2), which i hadn’t meaningfully played since 2013. most of my 2014 gaming time was spent on wildstar (ws) and wot. why i stopped playing gw2 back in 2013 the following things collectively made gw2 unattractive to me: i believed ascended gear was not aligned with pre-launch expectations from arenanet (an) regarding progression to make matters worse, the acquisition of ascended gear was extremely grindy. i despised the random daily quests – they were a tedious waste of 30 minutes of my valuable time – and each gear piece was for a particular stats mix for a particular character (soulbound). the ascended gear system was a disincentive for me to commit time to alts, and alts are fun there were aspects of the ui that i found irritating, e.g. how small the boon and buff icons are the combat mechanics in ws looked much more attractive to me. i love aim-based action combat, because it’s engaging and requires skill upon picking up gw2 again in 2015, i was pleasantly surprised to see that a lot of the things i disliked had been meaningfully addressed, and that other quality-of-life improvements had been implemented. it’s worth mentioning the value of the gw2’s b2p monetization system – it cost me nothing aside from disk space to patch up to the current version of gw2 and play again. read more › share this:tweet posted in game design, guild wars 2, pve, pvp ‹ older posts follow follow via email enter your email address to receive notifications of new posts by email. join 696 other followers donate donate via paypal shop on amazon through one of these links: ca | de | fr | uk | us any purchase you make supports me and won't impact the price you pay © 2009-2016 taugrim.com all rights reserved search post categoriespost categories select category class (135) cleric (20) commando / mercenary (5) druid (9) elementalist (8) engineer (3) esper (4) guardian (5) guardian / juggernaut (5) gunslinger / sniper (7) heavy tank (5) light tank (2) mage (3) medium tank (5) mesmer (9) necromancer (5) paladin (24) ranger (1) rogue (5) sage / sorcerer (6) scoundrel / operative (4) sentinel / marauder (5) shadow / assassin (7) shaman (13) tank destroyer (2) thief (4) vanguard / powertech (17) warrior (34) content (248) blog musings (15) business analysis (24) game design (38) guide (39) interview (8) livestream (8) product review (2) pve (16) pvp (190) swag (3) technical help (3) video (140) vlog (7) game (240) aion (23) allods online (15) archeage (1) armored warfare (2) camelot unchained (3) elder scrolls online (6) firefall (1) guild wars 2 (54) league of legends (5) lotro (4) rift (58) swtor (45) tera (5) warhammer online (31) wildstar (11) world of tanks (20) world of warcraft (51) © 2016 taugrim's mmo blog ↑ create a free website or blog at wordpress.com. post to cancel


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