there will be room for 60 people this year – sign up here. please make sure that you know for sure that you can come! the event is free and taking up a spot means someone else can’t go.
date & time
we will have a pre-party on thursday night, 18:00 at jerntorgets brygghus (the usual location for the gothenburg indie beer nights).
the actual event will start at friday, july 18, 13.00 and end at around 17.00 on sunday, july 20. here’s a preliminary schedule:
10.00 event opens, people can drop in
13.00 intro and talks
16.00 jam starts
12.00 jam ends, games are shown and played, voting
15.00 winners are revealed, clean up
as usual there will be a big game jam. no more sweden is very free form, you can make any kind of game you want and it’s usually easy to team up with people on the spot, right before the jam starts. this year we will have a few different prize categories – more information about this will be presented at the start of the jam.
we are also maybe going to have a smaller music jam, just like at the first nms back in 2008.
it’s time to bring back the talks to nms! to do this we need speakers, please send an email to hugo at email@example.com with the idea, length and title of your talk.
the talk should be a maximum of 10 minutes long, recommended time is ~5 minutes. topics from earlier years fall roughly into one of these categories:
- display a cool project you are currently working on (perhaps reveal it for the first time)
- teach us about something that you’re passionate about (previous topics has included things like “hats in videogames” and “web design for indies”)
we will be at collaboratory, a maker space at lindholmen, gothenburg. it was opened in 2013 and the people there are doing a lot of good things for the maker culture in the city. they have let us borrow the place for free which is awesome – thanks a lot for that! other parts of the building are hosting gothenburg film studios and the game company zoink.
polstjärnegatan 14, floor 2
417 56 gothenburg
find it on google maps.
gothenburg has two airports, landvetter (big) and göteborg city airport (cheap). there are also train connections from copenhagen/malmö and stockholm. to get to collaboratory from the central station, take a bus (for example no. 16) and get off at the lindholmen stop. you can also take the boat from järntorget/rosenlund for a 5 minute boat ride across the river to lindholmspiren.
the best place to search for public transportation is at www.vasttrafik.se (you can select english up in the right corner of the site)
there are some hostels pretty close to the location but you need to take the boat or bus to get there (since they are on the main city side). for the more luxurious jammer there are some hotels really close to the venue, like this one.
a bunch of indie game developers in gothenburg are up for hosting people at their homes, contact firstname.lastname@example.org and he can set you up with a contact.
the jam site will be open all night but for fire safety reasons we are not allowed to sleep at the venue.
the lindholmen area has a bunch of restaurants, the closest on is a pizza restaurant on the floor underneath collaboratory (we are working on direct delivery, apparently there is a secret door…)
there is also a big food store around 500 meters from the building. the kitchen at collaboratory is not as big as the one at stapeln in malmö (last year’s location) but good enough for some simple cooking.
as usual there will be an outdoor bbq party at saturday evening.