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log in or sign up kh-vids | your ultimate source for kingdom hearts media home > you are using an out of date browser. it may not display this or other websites correctly. you should upgrade or use an alternative browser. kh-vids | your ultimate source for kingdom hearts media your ultimate source for kingdom hearts media, kingdom hearts news. kingdom hearts discussion, cutscenes, cheats, and more! kingdom hearts to appear at japan d23 expo 2018 in february posted by heart ❤ : yesterday at 6:53 pm ( 3 , 36 ) ​ good news for the japanese kingdom hearts fans! the japanese disney website recently announced that kingdom hearts will be present at d23 expo japan 2018; in fact it looks like kingdom hearts will have its own panel which is currently being called "kingdom hearts fan event". this name is tentative however, and thus will change in the future. d23 expo japan 2018 will take place from february 10 to 12, 2018 at the tokyo disney resort and surrounding areas. more information can be found on their website if anyone's interested in making the trip! keep reading... categories: daily mirror interview w/ tetsuya nomura posted by sucy manbavaran : yesterday at 6:30 pm ( 2 , 76 ) ​ in yet another interview following the major kh3 news reveal this past weekend at d23 expo, 'kingdom hearts' director, tetsuya nomura, got to speak with ryan brown of the daily mirror. this time though, the questions are from fans of the kh series, with nomura's responses to them ranging from interesting to hilarious. check out the interview below: ryan: is there already a plan for what happens after the xehanort saga that concludes in kingdom hearts iii? are there ideas for what future mainline and non-mainline titles might consist of already? nomura: of course there are different plans that are in my mind and things that i would like to work on or depict in terms of narrative, but it's not like we have anything finalized with disney as of yet, so i'm not able to introduce it or mention it at this time, but again, i do have different ideas in my head. ryan: what did you think of kingdom hearts iii being announced back in 2013? were you consulted about the announcement and did you think it was the correct time for it to be announced? nomura: i understand some of the voices that are raised state that the announcement timing was a bit too early and i acknowledge that, but i do not like information going out in the form of a leak. rather than having that leaked out unofficially, i'd rather make an official statement. ryan: how far in development is kingdom hearts iii at the moment, percentage-wise? nomura: in terms of percentage of completion, and this is from previously as well, i tend to not describe it in terms of percentage because it's difficult to sort of say it as a straight number. but we do have a plan of development and we have said a period in which the project is being developed. based on that, we have made our announcement for the release timing. of course, there are things that are out of the development team and my control which includes company decisions, the decision to change the engine that we're utilizing or having personnel being shifted so that we have more resources to develop; things like that may have contributed to our development period being shifted, but that period itself we feel is still on track. it's not like the development team had any sort of issues or troubles amongst ourselves in terms of the scheduling, but due to things out of our control that period sort of got shifted a little bit, but i feel that we are still working as planned in terms of our development period. ryan: with so much action going on in the game, such as keyblade transformations, situation commands and the attraction flow rides, how have you balanced things so that nothing feels overpowered or so that players don't forget all the different things that they can do? nomura: so with these various different actions that are available in the game, each of them are very unique and very different if you compare the different actions that are available. for example, with the attraction flow that you brought up, you see the train and the spinning teacups and a ship was introduced. what's unique about those is that they're not part of a repertoire that you accumulate and choose from. it will depend on what situation you're in, so depending on what enemies you're facing and what world you're in, what attraction will show up is unknown until you've actually activated it. once you do activate it it's a very flashy move and you can attack your enemies in that way. in terms of the keyblade transformations, similarly it's very unique because it's not activated until certain conditions align and you are given that opportunity to execute the transformation. even then, you can also choose to not activate it and continue your melee attacks, but when you do activate it as you continue hitting your enemies and your combos continue to chain, then it will transform yet again. i tried to make it so that it's a freedom that the player has and they can choose; each of them are sort of unique in its own way and you also have your regular attacks as well; your melee attacks, your magic attacks. depending on what timing you're faced with in your battles or whatever conditions that are involved in your combat kind of depends on your strategy. we're hoping that the conditions to activate these special moves are different enough that it doesn't seem like one is preferred over the other and depending on various situations sometimes you have to accomplish a task and execute in that way. i feel that it'll allow for a wider range of options to choose from for our players depending on what you prefer is easier to use or less comfortable to work with. they're all sort of unique so i'm hoping it will broaden the strategic element of it as well. ryan: what are some of your favorite disney and pixar movies? i'm not asking hoping for a world reveal! nomura: in terms of favorite movies then, i like lion king. something more recent would be alice in wonderland; it'd be kind of cool to have the white queen appear in kingdom hearts. ryan: how many of the worlds and keyblades will there be and how many of them are going to be new? nomura: i can't reveal all of that information! (laughs) ryan: is there a chance of more final fantasy characters making an appearance, or other square-enix properties like nier and dragon quest? nomura: of course, we do have precedence. there have been characters that have appeared throughout the series, so i don't think it's impossible but i'm not actively seeking to incorporate existing characters, only because we have such a large roster of original characters in there already. if there is a perfect fit, i'm sure the idea might come up, but at the same time i have to consider, is it worth allocating the resources to create the character and give it a role within kingdom hearts? would it merit the effort that's put into it? we're not really actively looking for existing characters. ryan: are there going to be more secret bosses? will sephiroth return? nomura: i can't say for certain, i hope, hint hint hint. i can't say for certain. in terms of sephiroth, do you feel like you want to battle sephiroth again? (laughs) ryan: i might cry, but yes, definitely. nomura: even though you fought him twice? (laughs) ryan: my mum managed to beat him! she plays the games and she beat him! nomura: she's really good! ryan: she is! my friends were always impressed by her kingdom hearts skills. nomura: i don't think i can beat him! (laughs). in terms of the secret boss, we can't say anything at this time, but in terms of sephiroth specifically, my development team are worried that we've had him come back so many times so they're maybe worried it might be redundant at this point. we're still deliberating on it. ryan: have you ever imagined there being a kingdom hearts cgi movie, similar to advent children or kingsglaive? nomura: nothing has been thought about in terms of a cinematic piece, only because it's difficult to put into a narrative that has become as complex as kingdom hearts. of course, we do have a 15 year history so it has come up in discussions about doing some sort of cinematic piece, especially from disney. they are interested in making a cg movie of sort, but again, it's difficult to make the call on how we want to execute it and how to form it. i still haven't come to a resolution about what would be the most appropriate way in which we depict the narrative, so nothing specific has been formulated. ryan: so, zips and belts are prevalent in the character design. is that just because you like the aesthetic? does it have meaning behind it? why does donald's hat have zips? nomura: that was my preference back when i first designed the characters, so 15 years ago. at that time, people teased me about zippers and belts and whatnot and i'm the type of person if somebody eggs me on i'm gonna do it more! nowadays, i'm not as conscious about adding them in. i'm not the type of person that would shrink down when people tease me about it. i'm gonna fight back! i'm gonna go back at it and do it more. so, if people egg me on saying 'oh, kingdom hearts iii is delayed' well, i might even delay it further! (laughs) ryan: how did lea obtain his keyblade? nomura: just out of curiosity, did you go to any of our kingdom hearts world orchestras? ryan: yes, i did. nomura: in terms of lea and him obtaining the keyblade, it's not really depicted specifically that's for sure. during the events of dream drop distance it's conveyed that he is training under merlin's care and it was just a brief mention. there will be a bit more of a mention in kingdom hearts iii on how lea is aiming to become a keyblade wielder. in the concert, you may remember one of the videos where a girl is narrating. that's actually kairi writing a letter about her training, so kingdom hearts iii touches upon that part of the story. unfortunately, it's not going to be going into details about what happened in the events of dream drop distance, but it will be addressed in some way in kingdom hearts iii. ryan: have you ever read any kingdom hearts fan fiction and did any either inspire or disturb you? nomura: i've not read any sort of fan fiction, but if you go on the internet of course you see images. i've seen different drawings and art that was created based on the games, but i haven't read any fan fiction unfortunately. ryan: lastly, will kingdom hearts iii be playable at any events in the near future? when can people expect to get their hands on it? nomura: perhaps when we're finally able to reveal the month and date of the release.click to expand... keep reading... categories: kingdom hearts iii kh-vids user awards: send in your nominations posted by plums : yesterday at 2:29 am ( 0 , 75 ) the nominations for the 2017 kh-vids user awards are now open!​ hey guys! for those who have never participated in the user awards, or need a bit of a reminder, there are two phases: nominations and polls. a user will not appear in the final polls without first being nominated by their peers, so if you want to see someone in the poll, make sure you nominate them! before we begin, make sure you’ve read the general info on the user awards. if it has left your questions answered, shoot me a message or post in this thread before nominating! keep reading... categories: site news famitsu interview w/ tetsuya nomura posted by sucy manbavaran : tuesday at 7:21 pm ( 2 , 86 ) ​this week's issue of famitsu is covering the kh3 news from d23, along with a lengthy interview with 'kingdom hearts' series director, tetsuya nomura. while a fully translated interview is not yet available, some interesting points have been detailed: (in response to the question of around when in 2018 kingdom hearts iii will be released) “please wait for the proper followup report. (smiles.)” nomura wanted a toy story world in kingdom hearts since around kingdom hearts ii. for kingdom hearts iii, there have been repeated negotiations as its inclusion was of absolute necessity. the toy story world is set after toy story 2. it isn’t a parallel world. rather, the events of kingdom hearts iii are part of the toy story time axis. (in other words, it is canon.) while it is not shown in the trailer, at the start sora is mistaken for a character in the latest game to be released in this world. the toy story staff were considerably surprised at the reproduction quality of the toy story characters in-game. nomura told the development team he wanted riding and fighting in a mech early in development. a different mechanism is being prepared for when you go to another floor in galaxy toys. the big hero six world is progressing well, but news on that is still down the line. while the number of disney worlds are less than the amount included in kingdom hearts ii, the density of each world is greater, including gameplay. ** “although there are parts [of final fantasy vii remake] further along than kingdom hearts iii, such as cutscenes, it is unlikely we’ll share information for a while as we switch from mainly external to mainly internal development.” ** for reference on how many disney worlds there were in kh games that introduced new disney worlds: kh1: 9 kh2: 12 bbs: 7 ddd: 5 source: gematsu keep reading... categories: kingdom hearts iii more kingdom hearts merchandise to be released posted by heart ❤ : tuesday at 6:45 pm ( 1 , 69 ) to take a break from interviews for a hot second, we have some merchandise news to pass along. ​ first things first is a kingdom hearts clear file set. these files feature the artwork of kingdom hearts 1.5, 2.5, and 2.8. the entire set will cost 1,296 yen (around $12) and will be released in august from the japanese square enix store. ​ last are kingdom hearts chain of memories keychains. these keychains feature sora and riku and will cost 1,944 yen (around 17$ each). these keychains are currently available for preorder from the japanese square enix store and will be released in september. what do you think about the new merch? let us know if you plan on picking any of it up! keep reading... categories: page 1 of 393 1 ← 2 3 4 5 6 → 393 next > xenporta 2 pro © jason axelrod from 8wayrun.com your name or email address: do you already have an account? no, create an account now. yes, my password is: forgot your password? stay logged in sign up now! forum statistics discussions: 138,496 messages: 3,926,190 members: 57,851 user record: 266 latest member: peterjack browse by category 358/2 days: 8 birth by sleep: 9 chain of memories: 16 coded: 6 dream drop distance: 18 fandub production: 9 i.5 remix: 67 ii.5 remix: 67 ii.8 final chapter prologue: 91 kh-vids podcast: 75 kingdom hearts: 12 kingdom hearts ii: 41 kingdom hearts iii: 87 kingdom hearts series: 149 kingdom hearts χ[chi]: 27 site news: 73 top 5: 23 unchained key: 98 kh-vids | your ultimate source for kingdom hearts media home > --> home --> home --> home quick links recent posts recent activity authors forums --> forums quick links search forums recent posts video portal --> video portal quick links random media video portal playlists media --> media quick links cutscene archive audio archive podcast members --> members quick links notable members current visitors recent activity new profile posts community --> community quick links social groups khv chorus staff team events affiliation faq upgrades menu search titles only posted by member: separate names with a comma. newer than: useful searches recent posts more... style kh-vids 9.0 (dark) contact us help kh-vids as one of the oldest kingdom hearts fansites on the internet, kh-vids is proud to provide news, videos, audio, and fan discussion from the original kingdom hearts to the in-development kingdom hearts 3. we're committed to providing a space for fans of the series and creating a friendly, interactive community. thanks for visiting! quick links news cutscene archive audio archive video portal podcast staff team affiliation forum software by xenforo™ ©2010-2015 xenforo ltd. | post macros by liam w ©2013-2015 liam w kh-vids framework 0.1 ©2015 kh-vids.netsome xenforo functionality crafted by themehouse. xenporta 2 pro © jason axelrod from 8wayrun.com responsive social sharing buttons by certforums.com


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Here you can find chart of all your popular one, two and three word phrases. Google and others search engines means your page is about words you use frequently.

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